Monday, September 28, 2009

The art of the thumbnail

In addition to shilouette exploration, making "thumbnail" drawings is one of the best methods when you're starting to design something new, and need to quickly explore the breadth of a subject.
Limiting yourself to just a couple inches high, your drawings are able to note the big features of a design, allowing you to immediately discern the drawing's future graphic potential. This is especially true in the realm of computer gaming where a character may only be a few inches high on the screen or made of limited, simple polygon graphics.
I use a 2b pencil so that I have something soft and dark to also explore the tonal patterns of the shapes.
Here's an example of some recent thumbnail drawings...

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